Here’s an early look at Halo Infinite’s new ray tracing features, per AMD

What you need to know

  • Raytracing is a technology that adds physics-based lighting and shadows to make the video game scene more dynamic.
  • Halo Infinite, Microsoft’s flagship shooter, is promised to hunt in 2020.
  • Finally, AMD revealed during a live broadcast that Halo Infinite will get Ray tracking when Season 3 drops sometime in early 2023.

Long promised for Halo Infinite, it finally got ray tracing, according to a new stream from chip giant AMD.

Back in 2020, Microsoft promised that the latest version of its flagship competitive shooter would capture ray tracing, but that hasn’t materialized yet. Raytracing is a technology that creates physics-based lighting, which adds dynamism and realism to scenes where it is used correctly. This technology can also be used to produce advanced surround sound scenes, among other things.

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