Sheikh’s ring FromSoftware studio transforms from demigods into gigantic machines Armored Core VIand warning fans not to expect the classic sci-fi blockbuster series to end All “souls” on them. While that, new IGN an interview with FromSoftware President Hidetaka Miyazaki and game director Masaru Yamamura point out that the latest installment will stay true to what players love about the series, including a heavy focus on mechanical customization.
Armored Core VI He was far and away Best Trailer at The Game Awards 2022. While news of the latest FromSoftware It leaked a while agofans They lost their minds in crunchy metal, apocalyptic vibes, and a haunting soundtrack when the game is finally revealed properly. The trailer looked anime as hell, and the mechanic, explosions, and world all looked amazing compared to the last game in the series a decade ago.
But it wasn’t a game trailer, and it didn’t give a clear idea of what to expect from the first new game Armored core A game since the PS3 era. Will Armored Core VI go the Sheikh’s ring open world road? Will you excel? Evil spirits RPG progression system, or bloodborneCutting style? not exactly. “We didn’t make a conscious effort to try and steer it towards more Soulsborne-type gameplay,” said Miyazaki. “First of all, let me just make it clear.”
While that, Armored Core VI We’ll focus on the bread-and-butter chain: assembling machines. Players can swap everything from legs to rocket launchers, prioritizing one type of speed boost over another, to engineer their own personal death machine. Meanwhile, in battle, players will be rewarded for aggressive gameplay that tries to keep enemies behind. “Great, intense combat is still a big focus,” but customization and movement mechanics are still key.
Here’s what else we learned Armored Core VI From IGNan interview:
- The story is divided into missions
- You can customize your loadouts in between missions
- Earn money from missions to buy better equipment for your mech
- There will be a versus mode but multiplayer is not the focus
- Completely new setting and story that is not connected to previous games
- Boss battles featuring violent machines are the “highlight of the game”
The interview acknowledges that some aspects of the Soulsborne games are really just generic FromSoftware house style, including stories told through mystery and lore and apocalyptic worlds filled with challenging enemies. So while Armored Core VI He’s very much a mechanical fighter, and the studio isn’t pretending that his next incarnation will feel like a dramatic shift in direction from his latest hit.
Part of the reason why fans of the series are so excited Armored core To return, beyond the subtle mechanical tinkering, is to see how FromSoftware has expanded and matured since then Evil spirits Effectively becoming his own kind, he’s using his new resources and expertise to tackle a long-dormant series.
It first appeared in 1997 on the original PlayStation, and versions in the PlayStation 4 Armored core The series has slowed down considerably in the PS3 era. 2006 Armored Core IV It was a mixed bag being held back by sterile graphics, while it was 2012 Armored Core V It was better however Still esoteric for the mainstream audiences of the time. In the years since, FromSoftware’s capabilities have grown, but so has what’s possible on gaming consoles, with the series now skipping an entire console generation. Players’ tastes have also changed, which could pave the way for him Armored coreBack in a big, big way.
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