Resident Evil Village Winters’ expansion seems like an afterthought

The dungeons of Castle Dimitrescu are dimly lit, and Rose steps forward with a rusty key in his hand. Behind the door comes the voice of a young woman begging Rose to escape. But she stands still, moves the key inside the lock, face in shock as the girl inside stumbles forward and spins around. Her face is the same as that of Rose, and within the confines of the castle, they are trapped within the collective consciousness of Megamast and the horrors that Rose has yet to fully see.

shades of roses Set about 15 years after the events of Resident Evil Villagewhich is the first series in terms of how far it has progressed into the future, unlike previous games or downloadable content that took place around the same time as the game’s initial release.

While Rose played a key role in village As a main plot device – we spent most of the game where her father, Ethan, was searching for the various pieces of her literally dismembered body – she now stands as the protagonist in this relatively short DLC. shades of roses It is based on the idea that you understand her turbulent upbringing as a teenage girl and BOW (an acronym for the Bio-Organic Weapon series), much like in the context of Sherry Birkin and Jake Muller from Resident Evil. Overall, the new content does a good enough job of portraying Rose’s fears that stem from her worldly power, and the ridicule of others as a major point of contention in her life.

Photo: Capcom

The one thing Rose wants, more than anything else, is to break off her relationship with Megamycete and become a “normal” teenage girl. After learning about a magical crystal that appears to have some sort of disinfecting effect on the festering mold inside her body, she contacts a sample of Megamycete (which Ethan and Chris eventually fought back against). village) was found at the Wolf Hound Squad headquarters (which is presumably still affiliated with the BSAA, but this is not clearly explained, like a lot of things in Resident Evil). This plunges Rose into the memories of those who died in such close proximity to the huge innate minds, and she is transported to a terrifying, frightening version of Dmitrescu’s Castle, which her father knew intimately when he was alive. In classic Resident Evil style, she must recover three masks in order to obtain the crystal and avoid falling into the hands of a devious version of the Duke (the merchant of village) that sent emaciated creatures to capture her.

Capcom does a decent job preparing this transition by using limited space, thick, dark red sludge blocks to block your path, forcing you down front hallways or brand-new rooms where you weren’t available village. This includes an expanded look at a library, more of Mrs. Dimitrescu’s personal rooms, and a more intimate look at the dungeons hidden deep within the bowels of the castle walls. Rooms connect in strange, dreamlike ways – it’s familiar but it isn’t completely a favour.

Rose immediately finds herself in a precarious situation, locked into a Megamycete consciousness and fighting for her life. With the help of her “guardian angel” Michael, who communicates with her via the floating gold letters, Rose prepares for the task of revealing the whereabouts of the purifying crystal as she battles through swathes of long, colossal foes formed from an ash-colored die. . Unfortunately, their design isn’t compelling enough to be intimidating, nor is the brutality of the hammer use that is more evident in the DLC as a stalker. Instead, it is the Rose-like scattered across the castle, and the psychological terror generated by the protagonist, that fuels shades of rosesStress. Their faces twisted and twisted into something resembling Junji Ito’s drawing, bare teeth and gums clenched against the swirling contortions of milky skin.

Ethan tries to kick a lichen as he attacks it, as shown in the third person over the shoulder position, in Resident Evil Village Winters' Expaion

Photo: Capcom

But shades of roses Don’t offer much outside of this initial fear. No line of comments is greater. In fact, Rose suffers the same fate as her father Ethan in the narrative department. It’s just a plot vehicle, as opposed to a character who has a greater sense of her own agency, even when compared to unique Resident Evil characters like Carlos Oliveira or Billy Coen. Just as Ethan is defined by his relationship with his wife and daughter, so is Rose defined solely by her role as a daughter. For all of the series’ misrepresentation, there are some notable characters (Moira Burton in Revelation 2 in particular) It is a pity that this is not the case here.

As for how to play? It’s fairly stock and standard. You can use Rose’s mold powers to pause enemies and solve environmental puzzles, but you also use a firearm to destroy enemies with bullets. The puzzles themselves are somewhat uninvolved, often requiring Rose to purify a mold-like flower that has taken over a room.

However, the third person mode seems significant, mostly due to how Rose is controlled by comparison. While the third person perspective in village It’s a pretty neat addition (which I found as a nice throwback to the more recent versions found in Resident Evil 2 And the Resident Evil 3 remakes), it is an integral part of shades of rosesmechanics. The purge mechanism is vital to progression, and aiming Rose’s arm toward any of these Corruption pustules while chasing enemies helps create an even greater sense of tension, as enemies may be out of sight. Aim help doesn’t work at all as intended in third person mode, which makes the game more challenging when turned on – in many cases, it made me overcompensate when turning to face a monster, and I had to quickly re-adapt.

Ethan appears in the Resident Evil Village Winters expansion, looking down at Dimitrescu's castle as it shrouded in fog

Photo: Capcom

Regardless, the third person mode is another way to play villageone of 2021’s best games, which I imagine die-hard fans will probably embrace – even if Capcom still makes it impossible to see Ethan’s face.

shades of roses The DLC isn’t amazing, and it doesn’t necessarily do or say anything meaningful. It feels like a second-rate horror movie, which isn’t out of place for Resident Evil, though its serious tone at times can get tiring, especially after two full games in the grim Winters family saga. Those who are invested in their narrative will find something to chew on, and the addition of a third-person perspective makes returning to the base game an exciting prospect. But it doesn’t do anything to enhance the narrative. Just like Rose herself, it feels like a stepping stone in the franchise — a gentle push toward more plot points that will likely remain unresolved for years to come.

Resident Evil Village Winters Expansion It will be released on October 28 on PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X. The game was reviewed on PC using a pre-release download code provided by Capcom. Vox Media has affiliate partnerships. These do not affect editorial content, although Vox Media may earn commissions for products purchased via affiliate links. you can find Additional information about Polygon’s ethics policy is here.

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