Cyberpunk 2077 is gearing up to start promoting its upcoming Phantom Liberty DLC soon, and many fans are hoping that in addition to the new content, the downloadable content may fuel some side quests where players are left hanging in the base game. We now know that one of his biggest mysteries will never be solved.
One of the most memorable and interesting side missions in Cyberpunk 2077 is the story of Peralez, a professional couple in Night City where the pair run for mayor. It starts off relatively standard, they want you to investigate the death of the last mayor via Braindance data, and it’s tied into the first mission where you meet River.
Then things get really weird.
Later, you are called back to their luxurious penthouse and are supposed to check in on something else. Jefferson Beralese alleges that someone broke into their house and shot them, but he fainted, and when he woke up, there was no evidence that anything had happened.
V’s subsequent investigation reveals the existence of a secret surveillance station inside the apartment that the Peralez couple never knew about, and further research suggests that the two are some kind of experiment in human brain grafting. Someone fiddling with their heads to change their personalities and manipulate their memories.
You discover that this does not appear to be political. You’ve been warned not to interfere further by the mysterious presence that has been heavily hinted at as a rogue AI that has somehow emerged from behind the Black Wall to manipulate things in Night City. This entity is embodied in a man who oversees the last part of the mission from afar, known simply as Mr. Blue Eyes, with glowing blue eyes. You can either tell the truth or hide it from Jefferson, but that doesn’t really matter. Peralez burns all contact with you in both cases and leaves you knowing what just happened.
Turns out you’ll never know.
Paul Sasko, mission leader at Cyberpunk, was asked if the search would “finish” later, and said it was already over. The research is designed to be intentionally disturbing and ambiguous as part of its narrative design. This wasn’t a “what a crap we didn’t have time to finish this” situation, they really wanted to leave a mystery. And that’s part of what makes this story so crazy, because you don’t have clear answers and you feel there is some danger looming where you could be shot or hacked to death. Many players, myself included, had hoped that the idea of an AI lurking evil in Night City could be explored in future content, but that doesn’t seem to be the case.
I do not know maybe he is Better this way. I mean, it’s stayed with me this whole time after all, which is more than I can say about the hundreds of other missions I’ve had in games like this, so I think it did its job.
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