GTA 6 leaks urge developers to share early screenshots from their biggest game releases

Since this weekend’s GTA 6 leaks spread around digital highways like someone weaving a stolen car away from all of us, it has emerged that there are those who believe that graphics are the first thing to be finalized during game development. This is not the case. The developers know this, so some have shared early screenshots of popular games that you and I probably played very differently.

Two things don’t go together: Sims 4. GTA 5. Can we build it?

The question of when the graphics would expire appeared on Twitter on Monday. Although the GTA 6 screenshots look rough, they are taken from an unfinished game. This is fairly standard during development, and it’s unlikely that the game will look like this when it’s released years from now. Here the team that made Cult Of The Lamb, for example, shows an early version of their rogue ritual:

This also seems a bit simple, and not at all as interesting as the end result. So did Control in its early days, with lead designer Paul Erith noting:

So, very gray. Here is a comparison of the releases of the upcoming indie visual novel The Wreck, which the developers have shared:

I think my favorite is from The Last Of Us, which doesn’t look all that different from the remastered version if you stare really, really, really:

There is certainly an argument to be made here, which is that consumers would be more aware of the game development process if developers were open and transparent as they worked on things. There’s also a counter-argument that people won’t care much about funky footage of games in development years before their release, and may even be delayed altogether. I know I’d rather see a good game in a playable form, but you’ll have your own style.

GTA 6 is real but it will come out when it’s ready, folks. Good job all of the above had enough time in the oven too.


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